Player guide

Buildings & upgrades

Every building is placed by you, on ground you choose, and can be moved later. Costs burn when construction starts; the building keeps working at its old level while an upgrade is under way.

Farm Smelter

Turn Wood into Charcoal, then fire Stone with Charcoal to make Bricks. Collect Charcoal before using it in a recipe.

Level 9 · farmhouse 4 · 2,200 coins + 80 × Wood, 60 × Stone · 8 h

Lumber Mill

Saw 10 Wood into 1 Plank in 10 minutes. The Lumberyard grows trees; this workshop turns their wood into crafting materials.

Level 8 · farmhouse 4 · 1,800 coins + 80 × Wood, 50 × Stone · 6 h

Farmhouse

Where the farmer sleeps. A bigger home works a bigger field.

Level 1 · free

Kitchen

Where crops become meals. A hot stove feeds a farmer far better than raw harvest.

Level 2 · 100 coins + 20 × Wood, 10 × Stone · 10 min

Barn

A warm home for cows and chickens. Feed them seasonal crops to collect milk and eggs.

Level 3 · 300 coins + 20 × Wood, 10 × Stone · 30 min

Quests

Villagers pin up jobs that pay coin.

Level 3 · 100 coins · 5 min

Marketplace

Trade crops and goods with other farmers.

Level 3 · 175 coins + 20 × Wood, 10 × Stone · 30 min

Festival

A pitch for the season's festival. Quiet between events; when one runs, the prize shelf opens here.

Level 3 · 150 coins · 15 min

Lumberyard

A fenced stand of saplings with a log pile in the corner. Once it's up, every new tree takes root inside the fence instead of wherever it likes.

Level 4 · farmhouse 2 · 800 coins + 40 × Wood, 20 × Stone · 1 h

Quarry

A fenced cut of bare ground where the rock comes up. Once it's dug, every new boulder pushes up inside the fence instead of wherever it likes.

Level 5 · farmhouse 2 · 800 coins + 30 × Wood, 30 × Stone · 1 h

The farmhouse

A bigger home works a bigger field. Each farmhouse level widens the buildable area (100% larger at level 10), raises the field and decoration caps, and gates the levels of the other buildings. From level 5 the farmhouse asks for planks, bricks and charcoal, which only the lumber mill and smelter make, and later for meals from the kitchen.

FarmhouseCostMaterialsBuild timeNeeds levelFieldsDecorations
11120
230020 × Wood, 10 × Stone10 min3125
31,60060 × Wood, 30 × Stone4 h6230
42,500100 × Wood, 60 × Stone8 h8236
540,00060 × Plank, 40 × Bricks, 20 × Charcoal16 h9243
6100,000120 × Plank, 80 × Bricks, 30 × Charcoal, 5 × Farmhouse Cake1 day12351
7250,000220 × Plank, 140 × Bricks, 50 × Charcoal, 5 × Corn Chowder2 days15360
8600,000350 × Plank, 240 × Bricks, 80 × Charcoal, 5 × Pumpkin Pie3 days18370
91,500,000550 × Plank, 400 × Bricks, 120 × Charcoal, 10 × Pumpkin Pie5 days21382
104,000,000900 × Plank, 650 × Bricks, 200 × Charcoal, 20 × Pumpkin Pie7 days25496

Kitchen, quest board and the rest

The kitchen keeps 4 queue slots at every level and cooks faster with each upgrade. The quest board grows from 2 daily and 2 weekly requests to 5 of each, pays a rising bonus on ordinary rewards, and at the top levels lets you reroll one daily request. The market, festival stand, lumber mill and smelter come in a single level.

BuildingLevel 1Top levelWhat upgrades change
KKitchen1002,000,000Cooking time −2% per level
QQuest board1002,200,000More requests, up to +15% rewards, daily rerolls
BBarn3004,500,000Stalls, from 1 to 6
LLumberyard / Quarry8002,800,000Faster regrowth, more trees or rocks standing at once

Prices, timers and rewards are the beta’s current values and will change as the economy is tuned.