Ten crops, four seasons. Every plot yields 10 of the crop you planted, and about 10% of harvests hand a seed back.
| Crop | Seasons | Grows in | Seed | Sells for | XP |
|---|---|---|---|---|---|
| SpSuFaWi | 2 min | 5 | 1 | 1 | |
| SpSuFaWi | 5 min | 11 | 2 | 1 | |
| SpSuFaWi | 20 min | 30 | 5 | 2 | |
| SpSuFaWi | 1 h | 60 | 10 | 3 | |
| SpSuFaWi | 4 h | 45 | 7 | 3 | |
| SpSuFaWi | 8 h | 75 | 12 | 4 | |
| SpSuFaWi | 4 h | 145 | 22 | 6 | |
| SpSuFaWi | 4 h | 270 | 40 | 9 | |
| SpSuFaWi | 2 h | 480 | 70 | 15 | |
| SpSuFaWi | 4 h | 850 | 120 | 24 |
Seasons run Sp spring, Su summer, Fa fall and Wi winter, one week each. A crop planted in season keeps growing after the season ends; you just can’t plant a new one until its season comes round again.
Rare and Legendary harvests
Every harvest has a 3% chance to come up Rare and a 0.25% chance of Legendary. A Rare crop sells for 5× the ordinary price; a Legendary one for 25×. They are also the key ingredient in the golden dishes in the kitchen, and they trade on the Exchange with their own price history.
Fields
Your first field is 4×4 plots. Bigger farmhouses allow more fields: 4 at farmhouse level 10.
Prices, timers and rewards are the beta’s current values and will change as the economy is tuned.

